Combat Theory (Prototype)
A downloadable game for Windows
Welcome to Combat Theory, a fast paced, multiplayer, third-person, action shooter game at it's early stages of development.
Eliminate enemy players with a variety of weapons, from shotguns, pistols and rifles, or if you prefer to be up close and personal, an arsenal of knives and swords.
Choose your meta, jump on walls, deflect incoming fire, do anything to survive and stack up that killing streak. Prove your Combat Theory.
Locally host your game and team-up or fight with your friends.
Some of the limitations. (Will be addressed in future builds/patches)
|Host Migration||Not yet available. If the host disconnects, all clients are disconnected.|
|Late Joining||Not yet available. Lobby based connection. Not capable of handling late player connections yet.|
|NAT punch-through||Not yet available, Can be resolved by manually setting up port-forwarding or using 3rd party VPN solution.|
|Weapons||Currently limited to 3 variants (Sword, SMG, Shotgun). Spawned using Numpad Keys 1 to 3, Switch using Number keys 1 to 3.|
|Max Players||Currently limited to 5 remote client connections plus 1 which is the host itself, a total of 6 players.|
|Single Player Mode||Not yet available. No A.I (Bot) classes yet.|
As of now everything is set to debug mode. Console commands are available and weapons are limited. Please bare with us with the pace of development, we will do our best to update as frequent as possible.
You can spawn weapons using numpad keys (1 to 3).
We recommend using the itch app for automatic patches and updates.
F1 = Toggle console (On/Off)
Note: Parameters are delimited by white spaces.
Available Console Commands
|help||Shows a list of available commands.|
|host [(str)match_name] [(int)max_connections]||Host a match.||host My_Humble_Match 3|
|connect [(IPv4) Address]||Connect to an existing match.||connect 192.168.1.25|
|disconnect||Disconnect from a game or a match room.|
|serverlist||Attempt to list all available matches within your local network.|
|fps [(int) 0 - 3]||Set framerate cap mode. 0 = Uncapped, 1 = 30 fps, 2 = 60 fps, 3 = 90 fps||fps 2|
|shadows [(int) 0 - 2]||Set shadows settings. 0 = Disable, 1 = Hard shadows, 2 = Show all shadows.||shadows 2|
|shadowresolution [(int) 0 - 3]||Set shadow resolution settings. 0 = Low, 1 = Medium, 2 = High, 3 = Very High||shadowresolution 1|
|sensitivity [(decimal) 0.0 - 10.0]||Set a custom value for mouse sensitivity.||sensitivity 1.15|
|smoothing [(decimal) 0.0 - 1000.0]||Set a custom value for mouse smoothing||smoothing 50.05|
|clear||Clear all text logs from the console.|
Default Keyboard and Mouse Controls
|W,A,S,D||Default Directional Keys|
|Mouse 1 (Left Mouse Button)||Attack (Melee), Fire (Firearm)|
|Mouse 2 (Right Mouse Button), Left Shift||Guard (Melee)|
|Mouse 3 (Middle Mouse Button)||Zoomed aim (Firearm)|
|Number keys 1, 2, 3||Switch weapon (Melee, Primary firearm, Secondary firearm)|
|Numpad keys 1, 2, 3||Spawn weapon (Katana, SMG, Shotgun)|
|Function key 1 (F1)||Toggle developer console (on/off)|
For questions, comments, and suggestions kindly create a post below. Thank you.
|Published||37 days ago|
|Release date||34 days ago|
|Tags||3D, Fast-Paced, Fighting, Local multiplayer, Multiplayer, PvP, Shooter, Third Person, Third-Person Shooter|
|License||All rights reserved|
|Average session||A few seconds|
|Multiplayer||Local multiplayer, Server-based networked multiplayer|
Click download now to get access to the following files:
- Version 0.0.104 Update Log 16 days ago
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